Bringing the Chameleons to life was an exciting challenge.
As a solo animator, I was faced with the exciting challenge of bringing the Chameleon to life. I utilized Maya software to create a full-body rig with complete IK and FK features, from the delicate movements of the face to the graceful steps of the toes. The bank's requirement for a character that was not only believable but also exuded friendliness, made this advanced rigging features an absolute necessity.
I took my texturing skills to new heights with Substance-painter, using a combination of projection mapping and hand-painting to create a stunning visual representation of the Chameleon. The end result was a character that was not only believable but also captured the heart and soul of the story.
To ensure the Chameleon could interact with its environment, I utilized a powerful addon in Maya that made it simple to connect props to the rig. With just a few clicks, I was able to bring the character to life in a way that was both effortless and convincing.
Bringing the Chameleon to life was a true testament to my skills as a solo animator, and I am proud to include this masterpiece in my portfolio. The end result is a character that will captivate audiences and bring a touch of magic to any story it's a part of.
Textures that were done in Substance.
Another short video for a quick spot.
In this video, I had to track down the camera movement which was a bit tricky since there was not enough information about the camera angle and so on, but it seems like it came out really decent. To put the chameleon behind the apples I created some masks with Mocha which I used in the actual render so I didn't have to do compositing afterward.
Also did some graphics for them.
Thank you for your attention, I hope you liked this project.

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